![]() Sometimes they're little risks, sometimes they're big risks, but at the end of the day, the two of us are very, very good at just getting things done. "I don't think you're pushing hard enough if things don't get scary," White continues. ![]() Sitting beside him at the long table in his sparse, spacious, sun-drenched office is friend, business partner and LSS chief design officer Robbie Wen, who nods and says, "Getting started is easy but then the month after you're like, 'Oh God what have we done?'" "There have been plenty of moments when it's been scary," says James White, the chief executive of LSS and creator of the game. Their international success makes for a classic Kiwi underdog tale, complete with audacious dreams, small successes, total catastrophe and overcoming overwhelming odds to ultimately triumph. Or, rather, welcome to the offices of Legend Story Studios (LSS), the small Kiwi company behind Flesh and Blood, America's No 1 trading card game (TCG). Go up the stairs, press the buzzer, wait for the soft click of the glass security door unlocking and step inside. The lands of its eight distinct regions aren't roamed, they're fought over by great champions, evil brutes, tinkering machinists, smirking wizards, nimble ninjas and hundreds of thousands of players around the globe. Inside a bland, non-descript office building on the border of Newmarket and Epsom a fantastical, yet brutal, world has been forged.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |